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Question regarding Foam

 
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leetbob55



Joined: 16 Apr 2014
Posts: 1

PostPosted: Wed Apr 16, 2014 2:35 am    Post subject: Question regarding Foam Reply with quote

I'd appreciate it if someone could explain how to shade foam. Just like the foam in the production images of the binary alchemy website.

How can I achieve similar results? What shader is being used, and what is the setup? Is it mental ray or Arnold? etc.

Thanks.
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schoenberger
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Joined: 02 Mar 2005
Posts: 3786

PostPosted: Wed Apr 16, 2014 10:43 am    Post subject: Reply with quote

You can enabled the bubble density in the particle_density shader in Softimage.
And increase the metaball slider a bit.
At last you need a highlight, but that is probably better to be created in a second pass with constant black instanced spheres.
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Holger Schönberger
Binary Alchemy - digital materialization
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