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Request for volume shader alpha

 
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druitre



Joined: 16 Sep 2013
Posts: 2
Location/Company/Country: Netherlands

PostPosted: Mon Sep 16, 2013 3:36 pm    Post subject: Request for volume shader alpha Reply with quote

Hi Holger,

we spoke friday at the Uebertage afterparty - I'm Jasper. (If you remember, it was late and after quite some beers Smile ) Here are a couple of links to the short film I'm working on - first link is the main project blog and the second two are more specific to what I'm looking for. As you can see, it's a bit different than volumetric explosion/fire/smoke, this one is a bit more experimental, trying to make my scenes 'old', daguerrotype-ish, worn, crumbling. Other parts of the film involve everything collapsing and underwaterscenes, where I imagine to use volumetrics a lot too.

http://poorsoil.snackbardesiree.com/blog/
http://poorsoil.snackbardesiree.com/blog/?p=462
http://poorsoil.snackbardesiree.com/blog/?p=509

Originally it was all intended to be shot physically using miniatures and SFX but over time we've shifted towards scanning the miniatures and creating the shots and FX in Soft. So now, I'd like to try and see if I can do what I have in mind using EmFluid5 along with the alpha of your volume shader.

Much obliged if you could add me to the alphalist!

Thanks, Jasper
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schoenberger
Site Admin


Joined: 02 Mar 2005
Posts: 3786

PostPosted: Mon Sep 16, 2013 10:42 pm    Post subject: Reply with quote

Hi

I have given you access to the forum section.
I will check your links later.
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Holger Schönberger
Binary Alchemy - digital materialization
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druitre



Joined: 16 Sep 2013
Posts: 2
Location/Company/Country: Netherlands

PostPosted: Wed Sep 18, 2013 10:29 am    Post subject: Reply with quote

Thanks Holger! Had some problems yesterday installing emFluid5 so hopefully today I can get some testing started.
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