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ba volume shader--number of lights limitation?

 
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CYTE



Joined: 23 Mar 2012
Posts: 8

PostPosted: Fri Mar 23, 2012 10:46 am    Post subject: ba volume shader--number of lights limitation? Reply with quote

Hi there,

i`m using the ba volume shader in conjunction with standard point lights. It seems to me, that the number of lights you can use is limited to something like 29. Is this true or am i doing something wrong? Is there an option to change this to be able to use more lights?
I need to create clouds with a lot of flashes going on in them...

Thanks alot!
CYTE
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schoenberger
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Joined: 02 Mar 2005
Posts: 3786

PostPosted: Fri Mar 23, 2012 1:24 pm    Post subject: Reply with quote

Hi

Yes, there is a limit of lights.
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Holger Schönberger
Binary Alchemy - digital materialization
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CYTE



Joined: 23 Mar 2012
Posts: 8

PostPosted: Fri Mar 23, 2012 3:10 pm    Post subject: Reply with quote

Hi Holger,

thanks alot for your reply!
I guess that also means there is no way to change this limit?
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schoenberger
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Joined: 02 Mar 2005
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PostPosted: Fri Mar 23, 2012 3:11 pm    Post subject: Reply with quote

No, it is hard-coded.
You have to animate the position of your lightning lights.
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Holger Schönberger
Binary Alchemy - digital materialization
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CYTE



Joined: 23 Mar 2012
Posts: 8

PostPosted: Fri Mar 23, 2012 3:19 pm    Post subject: Reply with quote

Thank You!
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