www.BinaryAlchemy.de :: View topic - Delete corrupt local textures
 SearchSearch   RegisterRegister  ProfileProfile   UsergroupsUsergroups   Log inLog in 
If you create a new post, please use a topic that describes your problem
Documento sin título
 
Delete corrupt local textures

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    www.BinaryAlchemy.de Forum Index -> old - RR Requests - v6.x
View previous topic :: View next topic  
Author Message

Augustronic



Joined: 13 May 2009
Posts: 114
Location/Company/Country: Aixsponza Munich

PostPosted: Fri Jun 03, 2011 5:27 pm    Post subject: Delete corrupt local textures Reply with quote

We use local textures.
Sometimes these don't get copied correctly and become corrupt with file sizes of about 2 Kb.
RoyalRender thinks these are OK and render errors occur.
We don't get rid of these, but we can duplicate all textures with a new version number, relink them in the scenes and submit the jobs again.
I wish I could kill these corrupt textures on the client machines.
_________________
Have a nice day!
Aloha Achim
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    www.BinaryAlchemy.de Forum Index -> old - RR Requests - v6.x All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
Documento sin título
 



Powered by phpBB © 2001, 2002 phpBB Group



Number of shameful bots caught by Anti-Spam ACP: 1667