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knekke
Joined: 28 Nov 2007 Posts: 64
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Posted: Fri May 17, 2013 12:11 pm Post subject: Don't check for rendered frames |
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When a machine crashes on a job that has 'Don't check for rendered frames' enabled, that chunk isn't send again to another machine it seems and so it is lost.
We have right now a special case where we render big frames from SI/Arnold using the RR tile option. We are rendering to tiled (not scanline) exrs, so that we can use the append option from Arnold if a render crashes.
Problem is, that RoyalRender thinks the files already exist (which they do, because every bucket gets written directly to disk) and so we need to check 'Don't check for rendered frames'.
So if a machine crashes (because of low memory or whatever), we have to resubmit everytime. Reset the job doesn't work, because RR thinks all the frames are done.
Is it possible to resend a crashed job in 'Don't check for rendered frames' mode?
Does it make sense? It feels so confusing while writing...
Thomas |
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schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
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Posted: Fri May 17, 2013 1:56 pm Post subject: |
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Hi
I am sorry, but right now I do not have a workaround for it.
A crash does not mean that a frame is not right. There is very often the case that there is a crash after the renderer releases the frame data. The frame written, but the renderer crashes afterwards.
Can't you use the tile option of RR? _________________ Holger Schönberger
Binary Alchemy - digital materialization |
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knekke
Joined: 28 Nov 2007 Posts: 64
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Posted: Fri May 17, 2013 2:06 pm Post subject: |
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schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
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Posted: Fri May 17, 2013 2:43 pm Post subject: |
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Hi
Just to clear thinks up:
The tiled option in RR.
This will render multiple slices into different file names (_tile1,_tile2,_tile3).
A frame can be rendered by multiple clients at once, each client one slice.
Then there is the append feature in Arnold.
If you start the same render again, then Arnold continues to render that frame.
This is possible by one client at a time for one frame.
And you are using both?
Why don't you use the RR tiles only? 20 tiles per frame? _________________ Holger Schönberger
Binary Alchemy - digital materialization |
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knekke
Joined: 28 Nov 2007 Posts: 64
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Posted: Fri May 17, 2013 3:07 pm Post subject: |
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We are using both, because we have a pretty heavy print image. And every bucket that we don't have to rerender on a eventual crash is a win
RR max tile size is 20?
And that stiching the framebuffers doesn't work is a known bug? (I think I saw some post on this forum) |
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schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
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Posted: Fri May 17, 2013 3:37 pm Post subject: |
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>RR max tile size is 20?
Yes, just increase the number in rrSubmitter.
>And that stiching the framebuffers doesn't work is a known bug?
Should have been fixed some time ago.
Please upload a debug file of the job (rrControl menu debug) via www.RoyalRender.de/upload_r.php _________________ Holger Schönberger
Binary Alchemy - digital materialization |
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knekke
Joined: 28 Nov 2007 Posts: 64
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Posted: Fri May 17, 2013 3:56 pm Post subject: |
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uploaded... I think it's basically putting tile_NR before [Framebuffer] or the other way round, and a underscore instead of dot, as seperator |
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