www.BinaryAlchemy.de :: View topic - exr compression post script
 SearchSearch   RegisterRegister  ProfileProfile   UsergroupsUsergroups   Log inLog in 
If you create a new post, please use a topic that describes your problem
Documento sin título
 
exr compression post script

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    www.BinaryAlchemy.de Forum Index -> old - RR Requests - v6.x
View previous topic :: View next topic  
Author Message

markserena



Joined: 15 Jun 2011
Posts: 32
Location/Company/Country: GamesLab Australia

PostPosted: Thu Nov 08, 2012 2:15 am    Post subject: exr compression post script Reply with quote

Hey,

Is it possible to get more functions available in the exrCrop tool? I'd like to be able to convert my exr sequence from maya converted from zip16 to zip1 or rle to have it read faster in nuke.

Thanks,
Mark
Back to top
View user's profile Send private message

schoenberger
Site Admin


Joined: 02 Mar 2005
Posts: 3785

PostPosted: Thu Nov 08, 2012 2:52 am    Post subject: Reply with quote

The exrCrop tool does save the files in scanline, so they are faster than the tile saved exr (written by many renderers). But I am not sure if they are zip16 or zip1. RLE is slower as your CPU (unzip) is usually way faster than your network (large RLE file size).
_________________
Holger Schönberger
Binary Alchemy - digital materialization
Back to top
View user's profile Send private message Send e-mail

markserena



Joined: 15 Jun 2011
Posts: 32
Location/Company/Country: GamesLab Australia

PostPosted: Thu Nov 08, 2012 5:21 am    Post subject: Reply with quote

ah ok. it might be zip16 then because as zips it appears much faster in nuke. is it also possible to get exrCrop to work with layers? or does it do this already aswell.

thanks holger
Back to top
View user's profile Send private message

schoenberger
Site Admin


Joined: 02 Mar 2005
Posts: 3785

PostPosted: Thu Nov 08, 2012 4:41 pm    Post subject: Reply with quote

EXr images other than RGBA is logged as request, but not possible right now.
_________________
Holger Schönberger
Binary Alchemy - digital materialization
Back to top
View user's profile Send private message Send e-mail

markserena



Joined: 15 Jun 2011
Posts: 32
Location/Company/Country: GamesLab Australia

PostPosted: Thu Nov 08, 2012 10:38 pm    Post subject: Reply with quote

cool. thanks holger.
Back to top
View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    www.BinaryAlchemy.de Forum Index -> old - RR Requests - v6.x All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
Documento sin título
 



Powered by phpBB © 2001, 2002 phpBB Group



Number of shameful bots caught by Anti-Spam ACP: 1667