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BA_VolumeCloud_RC2: Intersection pb (Solved: Dirtmap)

 
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v2n



Joined: 15 Mar 2005
Posts: 4
Location/Company/Country: France

PostPosted: Tue Mar 22, 2005 12:25 pm    Post subject: BA_VolumeCloud_RC2: Intersection pb (Solved: Dirtmap) Reply with quote

Hi,

When the plane enter in a cloud, we can see the intersection with geometry of the cloud on it.

I find volumeCloud usefull to avo´de 2d comp work for this kind of job but for the moment it isn't completly satisfying.

Is it a bug ?



here is an early animation test :http://www.vol2nuit.fr/guillaume/project380/cloud_380_test02.mov

We can see the intersection pb in the two shots.

Cheers,

Guillaume Laforge
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schoenberger
Site Admin


Joined: 02 Mar 2005
Posts: 3786

PostPosted: Tue Mar 22, 2005 1:05 pm    Post subject: Reply with quote

I have tested it with the sample scene and didn't get this problem.

Can you send me the scene (mail@binaryAlchemy.de).
To reduce scene size and to keep your model, delete the earth, and replace the Airplane with a cylinder (same material) and a grid for the wings.
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Holger Sch÷nberger
Binary Alchemy - digital materialization
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v2n



Joined: 15 Mar 2005
Posts: 4
Location/Company/Country: France

PostPosted: Tue Mar 22, 2005 2:42 pm    Post subject: Reply with quote

I find the pb. It's not your shader. I use the dirtmap shader in the render tree for the plane ...et voila Confused
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