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How about Maya 2011 support?

 
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goshone



Joined: 11 Oct 2006
Posts: 68
Location/Company/Country: hydraulx, Santa Monica

PostPosted: Mon Jun 14, 2010 6:02 pm    Post subject: How about Maya 2011 support? Reply with quote

Holger,
do you plan on compiling a volume shader package for Maya 2011 anytime soon? I am about to start some shots and would like to use some of the nParticle rotation features in that release. Just want to know if I should just skip it and stay with 2010. If you have an ETA that would be great.
thanks
Gosh
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schoenberger
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Joined: 02 Mar 2005
Posts: 3786

PostPosted: Tue Jun 15, 2010 7:43 am    Post subject: Reply with quote

Hi

ETA is probably the middle of next month.

regards,
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Holger Schönberger
Binary Alchemy - digital materialization
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