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fractal4D in xsi 6.5

 
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youm



Joined: 24 Sep 2007
Posts: 1

PostPosted: Mon Sep 24, 2007 2:37 pm    Post subject: fractal4D in xsi 6.5 Reply with quote

we build a scene in xsi6.02 and we use fractal4D_scl shader on 6.02 rendering is ok but on 6.5 no render is done without the fractel4d effect.
Is there some probleme with 6.5.
we try some exemple like cloud_occlusion and seam to be ok on 6.5 and 6.02
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schoenberger
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Joined: 02 Mar 2005
Posts: 3786

PostPosted: Tue Sep 25, 2007 4:13 pm    Post subject: Reply with quote

Is there any error message in the script log?
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Holger Schönberger
Binary Alchemy - digital materialization
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joschy



Joined: 09 Oct 2007
Posts: 1

PostPosted: Tue Oct 09, 2007 10:54 am    Post subject: Reply with quote

When I load the sample scene Cloud_Distort_Cigarette_smoke_fake cames an error message:
PHEN 0.3 error 051011:shader"BA_texture_fractal4d" not found

When I look at the rendertree of the cube, there is a Fractal4D_colored node.
So, I load a new Fractal4D node and connect it, then it works fine...

May be there is a name conflict???

joschy
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schoenberger
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Joined: 02 Mar 2005
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PostPosted: Tue Oct 09, 2007 5:58 pm    Post subject: Reply with quote

Hmm, there is a new version 2 for the fractal shader, version 1 won't be rendered any more. But the latest sample scenes should not contain any version 1.0 fractals... will take a look at that.
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Holger Schönberger
Binary Alchemy - digital materialization
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