View previous topic :: View next topic |
|
|
Author |
Message |
mariscomstock
Joined: 08 Mar 2013 Posts: 3 Location/Company/Country: California College of the Arts
|
Posted: Fri Mar 08, 2013 7:29 pm Post subject: How do I install shaders on a MAC OS |
|
|
|
Hi,
I'm really excited about your shader package my only problem is I can't figure out how to install this on a mac. I've copied the folders to the correct area (mac : applications\maya2013\mentalray) I pasted both the include and the linux 64 folder. I figured because mac is unix based this would work. Do I have to change the items in the Linux folder to .iso files?
I looked at other posts and I couldn't find anything that made sense to me. I'm pretty new to the whole computer scene so I'm going to need more specific instructions.
Thanks so much! |
|
Back to top |
|
 |
schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
|
Posted: Fri Mar 08, 2013 7:40 pm Post subject: |
|
|
|
Hi
I have one osx compiled shader pack, I have to check which version it is. _________________ Holger Schönberger
Binary Alchemy - digital materialization |
|
Back to top |
|
 |
mariscomstock
Joined: 08 Mar 2013 Posts: 3 Location/Company/Country: California College of the Arts
|
Posted: Fri Mar 08, 2013 8:01 pm Post subject: |
|
|
|
Thank you so much! |
|
Back to top |
|
 |
schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
|
Posted: Fri Apr 19, 2013 10:56 am Post subject: |
|
|
|
|
|
Back to top |
|
 |
schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
|
Posted: Fri Apr 19, 2013 6:31 pm Post subject: |
|
|
|
Ps: could be that they are Arnold only. _________________ Holger Schönberger
Binary Alchemy - digital materialization |
|
Back to top |
|
 |
mariscomstock
Joined: 08 Mar 2013 Posts: 3 Location/Company/Country: California College of the Arts
|
Posted: Mon Apr 29, 2013 2:42 am Post subject: Thank you |
|
|
|
Thank you so much for finding that for me! I really really appreciate it! |
|
Back to top |
|
 |
akelian
Joined: 08 Dec 2016 Posts: 3
|
Posted: Thu Dec 08, 2016 6:53 pm Post subject: |
|
|
|
Hey there,
Is it possible to build a 4.2.15 version for Mac ? I tried to find the source but could not.
I'm trying to build the shaders for HTOA on Mac .
Thanks for the awesome shaders |
|
Back to top |
|
 |
schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
|
Posted: Thu Dec 08, 2016 7:09 pm Post subject: |
|
|
|
I have not compiled the other version myself.
I need to investigate to compile them for osx.
It's probably mostly about testing makefile options. _________________ Holger Schönberger
Binary Alchemy - digital materialization |
|
Back to top |
|
 |
akelian
Joined: 08 Dec 2016 Posts: 3
|
Posted: Fri Dec 09, 2016 1:01 am Post subject: |
|
|
|
schoenberger wrote: | I have not compiled the other version myself.
I need to investigate to compile them for osx.
It's probably mostly about testing makefile options. |
Thanks but I can't seem to find the sources, do you have a link ? |
|
Back to top |
|
 |
schoenberger Site Admin
Joined: 02 Mar 2005 Posts: 3786
|
Posted: Fri Dec 09, 2016 2:25 pm Post subject: |
|
|
|
Sources are not open - source. As they require a whole folder setup and conversion tools as they are Multi-renderer source files for Arnold and MRay. _________________ Holger Schönberger
Binary Alchemy - digital materialization |
|
Back to top |
|
 |
akelian
Joined: 08 Dec 2016 Posts: 3
|
Posted: Wed Dec 14, 2016 9:29 am Post subject: |
|
|
|
If I can be any help on building Mac versions let me know |
|
Back to top |
|
 |
|