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  Topic: How do I install shaders on a MAC OS
schoenberger

Replies: 10
Views: 5939

PostForum: Shader Problems / How do I...?   Posted: Fri Dec 09, 2016 2:25 pm   Subject: How do I install shaders on a MAC OS
Sources are not open - source. As they require a whole folder setup and conversion tools as they are Multi-renderer source files for Arnold and MRay.
  Topic: How do I install shaders on a MAC OS
schoenberger

Replies: 10
Views: 5939

PostForum: Shader Problems / How do I...?   Posted: Thu Dec 08, 2016 7:09 pm   Subject: How do I install shaders on a MAC OS
I have not compiled the other version myself.
I need to investigate to compile them for osx.
It's probably mostly about testing makefile options.
  Topic: Installing BA Shaders>Arnold<Cinema 4D
schoenberger

Replies: 1
Views: 3047

PostForum: Shader Problems / How do I...?   Posted: Wed Oct 05, 2016 2:08 pm   Subject: Installing BA Shaders>Arnold<Cinema 4D
I am sorry, but I have never worked with Arnold in Cinema4D.
I cannot answer that question.
  Topic: Fluid shader for softimage, request
schoenberger

Replies: 2
Views: 2611

PostForum: Shader Requests   Posted: Sat May 07, 2016 5:29 pm   Subject: Fluid shader for softimage, request
Hi

All shaders are part of the essentials collection.
  Topic: BA for Maya 2016
schoenberger

Replies: 5
Views: 8104

PostForum: Shader Requests   Posted: Thu Mar 03, 2016 9:12 pm   Subject: BA for Maya 2016
Ok, RR 8.0 alpha is out.

I have created a new package, it even includes helper ans texture shader of the volume package.
I have not been able to test all shader on different windows platforms for ...
  Topic: BA for Maya 2016
schoenberger

Replies: 5
Views: 8104

PostForum: Shader Requests   Posted: Sat Feb 13, 2016 4:53 pm   Subject: BA for Maya 2016
Hi

I finally found 2 hours to start to compile a new version of the shaders for all versions.
The fluid shader is now free as well.
If most of them compile, then the new version should be availa ...
  Topic: BA for Maya 2016
schoenberger

Replies: 5
Views: 8104

PostForum: Shader Requests   Posted: Sat Oct 17, 2015 4:57 pm   Subject: BA for Maya 2016
Hi

I will put it on my todo list for this or next month.
  Topic: Compatibily Question Shader Collection - Essential
schoenberger

Replies: 1
Views: 8032

PostForum: Shader Questions / Comments   Posted: Mon Aug 17, 2015 1:30 pm   Subject: Compatibily Question Shader Collection - Essential
The shaders itself are compatible with Arnold, the 3D application should not matter.
But the user interface files are not compatible. I do not know if Cineam4D requires files that you can see the sha ...
  Topic: Any good news for 3dsmax?
schoenberger

Replies: 1
Views: 2478

PostForum: Shader Requests   Posted: Mon Aug 17, 2015 1:26 pm   Subject: Any good news for 3dsmax?
Hi

Yes, you can use the shaders with any application.

No, the volume shader will not work with 3dsmax particles.
  Topic: ba Depth of Field Crash in Softimage 2015
schoenberger

Replies: 1
Views: 6021

PostForum: Shader Problems / How do I...?   Posted: Wed Jun 03, 2015 2:20 pm   Subject: ba Depth of Field Crash in Softimage 2015
Hi
Sorry, I have not created new versions of the shader, it is probably the wrong MRay version.
  Topic: primitive volume?
schoenberger

Replies: 2
Views: 2976

PostForum: Shader Questions / Comments   Posted: Mon Feb 23, 2015 3:26 pm   Subject: primitive volume?
If you want to have a sphere or a cube, then it is possible with some math nodes in Softimage.
You need the
Vector state (intersection point) -> vector coordinate conversion world to object -> ...
  Topic: Volume Clouds, Mist, Flames and Explosions
schoenberger

Replies: 3
Views: 9824

PostForum: Production Examples   Posted: Sun Dec 14, 2014 3:22 pm   Subject: Volume Clouds, Mist, Flames and Explosions
Many thanks, those are some nice renderings.
  Topic: BaFluid used in waterspray shot
schoenberger

Replies: 1
Views: 3088

PostForum: Production Examples   Posted: Fri Nov 21, 2014 5:46 pm   Subject: BaFluid used in waterspray shot
Hi

Many thanks for the video!
  Topic: Upgrade to v7 questions
schoenberger

Replies: 6
Views: 13321

PostForum: old - RR Questions - v6.x   Posted: Tue Nov 04, 2014 2:53 pm   Subject: Upgrade to v7 questions
You should be able to use the command job to reinstall the service, step 2, 5 and 6
http://www.royalrender.de/help7/index.html?AdditionalInfo.html
  Topic: Upgrade to v7 questions
schoenberger

Replies: 6
Views: 13321

PostForum: old - RR Questions - v6.x   Posted: Tue Nov 04, 2014 2:50 pm   Subject: Upgrade to v7 questions
Please use the rrWorkstationInstaller from the new location and re-install the client
  Topic: Upgrade to v7 questions
schoenberger

Replies: 6
Views: 13321

PostForum: old - RR Questions - v6.x   Posted: Tue Nov 04, 2014 2:04 pm   Subject: Upgrade to v7 questions
>have installed themselves at some point as 6.02.40
Can you describe it a bit more?
As there is only one RR application folder, all clients should have the same version.
  Topic: Upgrade to v7 questions
schoenberger

Replies: 6
Views: 13321

PostForum: old - RR Questions - v6.x   Posted: Fri Oct 31, 2014 1:52 pm   Subject: Upgrade to v7 questions
Hi

I would install RR into the new location.
Then copy your custom config files you need.

And then tell the clients to move to the new location.
http://www.royalrender.de/help7/index.html?Addi ...
  Topic: THIS FORUM IS MOVING INTO THE rrKnights Tavern
schoenberger

Replies: 0
Views: 7959

PostForum: RR Questions - v6.x (deprecated, new location: rrKnights Tavern)   Posted: Wed Oct 29, 2014 6:40 pm   Subject: THIS FORUM IS MOVING INTO THE rrKnights Tavern
There is a new google groups email list which you can join.
It will be a replacement for this forum.
You can discuss about anything RR related with other RR customers.
Problems, Questions, Tips, Tr ...
  Topic: Rendering multi-layer exrs doesn't work with Redshift and RR
schoenberger

Replies: 6
Views: 5152

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 6:32 pm   Subject: Rendering multi-layer exrs doesn't work with Redshift and RR
Yes, the function that sets the output for Arnold has to be called for Redshift as well.
I have already logged it as bug and it will probably already be fixed for the next release.
  Topic: broken features en 6.02.50
schoenberger

Replies: 7
Views: 4796

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 5:33 pm   Subject: broken features en 6.02.50
The only things that could break would be some naming.
E.g. "Create Web Video" post-script was renamed to "Create Small Video".
Otherwise, everything is the same, you have just m ...
  Topic: broken features en 6.02.50
schoenberger

Replies: 7
Views: 4796

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 5:23 pm   Subject: broken features en 6.02.50
If everything else works, then keep the version you have, although there are some more bugs.
rrHistoryDB is fixed if you just copy that executable.

And the rrControl time display was fixed in 7.0, ...
  Topic: broken features en 6.02.50
schoenberger

Replies: 7
Views: 4796

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 3:49 pm   Subject: broken features en 6.02.50
Hi

6.2.51 was created after we started to change the whole ticket system to 7.x.
Many bug fixes that have been done in 7.x have been used in 6.2.51 as they have some shared source files.
But we h ...
  Topic: broken features en 6.02.50
schoenberger

Replies: 7
Views: 4796

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 3:29 pm   Subject: broken features en 6.02.50
Hi

Both issues have been fixed, but the rrControl display issue was fixed last month, so there is no 6.x fix.
Please try to copy and use the RR/bin/win/rrHistoryDB.exe from the 6.2.51 installer if ...
  Topic: Rendering multi-layer exrs doesn't work with Redshift and RR
schoenberger

Replies: 6
Views: 5152

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 2:57 pm   Subject: Rendering multi-layer exrs doesn't work with Redshift and RR
Please see "Render output"
http://www.royalrender.de/help7/index.html?LocalDataFolder.html
  Topic: Rendering multi-layer exrs doesn't work with Redshift and RR
schoenberger

Replies: 6
Views: 5152

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 2:15 pm   Subject: Rendering multi-layer exrs doesn't work with Redshift and RR
Hi

I assume it is an issue in the render script.
Please disable Local Render Out for the job.
Does it work now?
  Topic: Jobs disappear and RR reload old database
schoenberger

Replies: 2
Views: 3575

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 29, 2014 12:30 pm   Subject: Jobs disappear and RR reload old database
Hi.
Please restart the service. Thqat should fix the issue. It was caused by the daylight saving.
  Topic: Daylight saving issue
schoenberger

Replies: 6
Views: 4783

PostForum: old - RR Questions - v6.x   Posted: Mon Oct 27, 2014 4:27 pm   Subject: Daylight saving issue
The auto delete, yes.
The daylight saving issue with the next release.
  Topic: Daylight saving issue
schoenberger

Replies: 6
Views: 4783

PostForum: old - RR Questions - v6.x   Posted: Mon Oct 27, 2014 4:23 pm   Subject: Daylight saving issue
Ok, I found the issue. It was the service.
The server has written a file that it runs fine at e.g. 10am.
The service had the old time counter running. So it was 11am for the service.
So the server ...
  Topic: Daylight saving issue
schoenberger

Replies: 6
Views: 4783

PostForum: old - RR Questions - v6.x   Posted: Mon Oct 27, 2014 3:25 pm   Subject: Daylight saving issue
Ok, I will try to repro the issue if it still exists
  Topic: How to make RR use new Ba_Fluid version?
schoenberger

Replies: 2
Views: 5246

PostForum: old - RR Questions - v6.x   Posted: Fri Oct 24, 2014 3:12 pm   Subject: How to make RR use new Ba_Fluid version?
Hi

The only reason that I can imagine is that
1) either the workgroup path is wrong
2) or there is another bafluid.dll somewhere.


1) Check the render log.
After Softimage starts, it should ...
  Topic: Sequence Divide adjustement advice
schoenberger

Replies: 1
Views: 3001

PostForum: old - RR Questions - v6.x   Posted: Wed Oct 22, 2014 3:06 pm   Subject: Sequence Divide adjustement advice
Yes, you need to give RR a range for Sequence Divide. Then it can send more frames to faster machines and less to slower machines.
With KSO, you can reduce the min/max bit more than without as the sc ...
  Topic: Arnold 4.2.1.2
schoenberger

Replies: 6
Views: 16555

PostForum: Shader News / General   Posted: Mon Oct 20, 2014 5:45 pm   Subject: Arnold 4.2.1.2
The essential collection for Arnold 4.2.1 is available for download.
Please do not forget to send some examples of your work.
  Topic: Arnold 4.2.1.2
schoenberger

Replies: 6
Views: 16555

PostForum: Shader News / General   Posted: Mon Oct 20, 2014 12:14 pm   Subject: Arnold 4.2.1.2
Just to much work and to much work as the contract with Exocortex did not work out, but the schedule was already set for this year. So I am now breaking in a new developer at site. So hopefully more t ...
  Topic: Arnold 4.2.1.2
schoenberger

Replies: 6
Views: 16555

PostForum: Shader News / General   Posted: Mon Oct 20, 2014 12:03 pm   Subject: Arnold 4.2.1.2
Yes, the shaders will be updated this week.
  Topic: XML load error:
schoenberger

Replies: 1
Views: 2998

PostForum: old - RR Questions - v6.x   Posted: Fri Oct 17, 2014 12:05 pm   Subject: XML load error:
Please open a windows explorer and enter %TEMP% as path.
There should be a file named rrSubmitMAX_....
Please upload it via www.RoyalRender.de/upload_r.php.

Which RR version did you had before?
  Topic: REDSHIFT "cuda devices"
schoenberger

Replies: 1
Views: 8385

PostForum: old - RR Requests - v6.x   Posted: Mon Oct 13, 2014 4:40 pm   Subject: REDSHIFT "cuda devices"
Hi

Sorry, this is not yet possible. I have added this to the GPU improvement ticket for 7.5 early next year.
You can add a flag for a job or for a client to use only card 1, but this would not hel ...
  Topic: MtoA BA_illum_RGB_Shadow and arnold light samples
schoenberger

Replies: 1
Views: 8161

PostForum: Shader Bugs   Posted: Thu Oct 09, 2014 10:46 am   Subject: MtoA BA_illum_RGB_Shadow and arnold light samples
Hi
I have logged the issue.
  Topic: rr 6.02.50 Sends Jobs to Working Hour clients & adds err
schoenberger

Replies: 3
Views: 10196

PostForum: old - RR Bug reports - v6.x   Posted: Tue Sep 16, 2014 7:30 pm   Subject: rr 6.02.50 Sends Jobs to Working Hour clients & adds err
Please send me a debug file of that job
  Topic: rr 6.02.50 Sends Jobs to Working Hour clients & adds err
schoenberger

Replies: 3
Views: 10196

PostForum: old - RR Bug reports - v6.x   Posted: Tue Sep 16, 2014 3:03 pm   Subject: rr 6.02.50 Sends Jobs to Working Hour clients & adds err
Yes, that should be fixed in the 6.2.51.
  Topic: 6.02.51 Fixes/Changes
schoenberger

Replies: 2
Views: 3229

PostForum: old - RR Questions - v6.x   Posted: Tue Sep 16, 2014 3:02 pm   Subject: 6.02.51 Fixes/Changes
Hi

No, there is no list.
But mostly it is an update for rrWorkstationInstaller and a fix for a client.
If you have no issues, then the update is not essential.

You might want to consider updat ...
  Topic: softimage - Texture files get system added to the front
schoenberger

Replies: 10
Views: 6263

PostForum: old - RR Questions - v6.x   Posted: Tue Sep 16, 2014 3:01 pm   Subject: softimage - Texture files get system added to the front
>Is there a way to convert the path without copying it locally
If you are on RR 6.0, then no.
RR 7.0 might be possible, but then it dublicates the scene on your fileserver once at submission.

...
  Topic: softimage - Texture files get system added to the front
schoenberger

Replies: 10
Views: 6263

PostForum: old - RR Questions - v6.x   Posted: Tue Sep 16, 2014 1:52 pm   Subject: softimage - Texture files get system added to the front
>with local scene copy off as our scene files get quite large
Isn't that a reason to turn it on?
Of course in case your local HDD has at least 10GB of space left.
But usually the larger the fil ...
  Topic: softimage - Texture files get system added to the front
schoenberger

Replies: 10
Views: 6263

PostForum: old - RR Questions - v6.x   Posted: Tue Sep 16, 2014 1:28 pm   Subject: softimage - Texture files get system added to the front
Have you enabled local scene copy for the job?
And do you use .scntoc files?
  Topic: softimage - Texture files get system added to the front
schoenberger

Replies: 10
Views: 6263

PostForum: old - RR Questions - v6.x   Posted: Tue Sep 16, 2014 12:40 pm   Subject: softimage - Texture files get system added to the front
What have you set in OS conversion in rrConfig?

I assume Softimage thinks that the path is relative and not absolute.
  Topic: rrControl window didn't show Quicktime mov Check button...
schoenberger

Replies: 1
Views: 2819

PostForum: old - RR Questions - v6.x   Posted: Wed Sep 10, 2014 2:09 pm   Subject: rrControl window didn't show Quicktime mov Check button...
Just to check: Have you changed your post-script to render the videos?
  Topic: How to use the visbool shader - mtoa
schoenberger

Replies: 3
Views: 3520

PostForum: Shader Problems / How do I...?   Posted: Mon Sep 08, 2014 12:05 pm   Subject: How to use the visbool shader - mtoa
So far it sounds like it should be possible what you describe.
But I do not know what's not working in your case.
  Topic: How to use the visbool shader - mtoa
schoenberger

Replies: 3
Views: 3520

PostForum: Shader Problems / How do I...?   Posted: Thu Sep 04, 2014 5:58 pm   Subject: How to use the visbool shader - mtoa
Hi

I know, the help files in the addon are not much about that shader.

There in an example for XSI.
Otherwise, you have to use it as first shader like the color_switcher (There is a maya sample ...
  Topic: RR 6.02.50 - win__rrWorkstation_installer.bat client error
schoenberger

Replies: 2
Views: 3437

PostForum: old - RR Questions - v6.x   Posted: Fri Aug 22, 2014 2:58 am   Subject: RR 6.02.50 - win__rrWorkstation_installer.bat client error
Ok, I will check the update files.
  Topic: Modo 8.01 SP2 Problems
schoenberger

Replies: 3
Views: 3753

PostForum: old - RR Questions - v6.x   Posted: Wed Aug 20, 2014 7:59 am   Subject: Modo 8.01 SP2 Problems
yes
  Topic: Modo 8.01 SP2 Problems
schoenberger

Replies: 3
Views: 3753

PostForum: old - RR Questions - v6.x   Posted: Wed Aug 20, 2014 7:47 am   Subject: Modo 8.01 SP2 Problems
Hi

There is completely rewritten Modo submission plugin and render script.
But as far as I know this is not available in the last RR 6.x version 6.2.50.
It is included in RR 7.0.6
 
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